Difference between revisions of "Packet Loss"

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(Created page with 'VoIP packet loss takes place when a large amount of traffic hits the network and causes it to drop packets. It usually manifest itself as dropped conversations or “tinny” sou…')
 
 
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VoIP packet loss takes place when a large amount of traffic hits the network and causes it to drop packets. It usually manifest itself as dropped conversations or “tinny” sounds. Packet loss should never exceed 1% and most service providers guarantee service levels with .5% or less packet loss. Packet loss of 1% translates into one voice clip or skip every three minutes, while packet loss of .25% translates into one error every 53 minutes.
VoIP packet loss takes place when a large amount of traffic hits the network and causes it to drop packets. It usually manifest itself as dropped conversations or “tinny” sounds.  
 
Packet loss should never exceed 1% and most service providers guarantee service levels with .5% or less packet loss.  
 
Packet loss of 1% translates into one voice clip or skip every three minutes, while packet loss of .25% translates into one error every 53 minutes.
 
Test with ping:
 
ping -f -c 1000 -i 0.02 -v SERVER_IP
NOTE: Change SERVER_IP to real server's IP
packet loss should be < 2% (Example: 0% packet loss)
 
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= See also =
* [[RTPAUDIOQOS Demystified]]

Latest revision as of 14:18, 29 October 2011

VoIP packet loss takes place when a large amount of traffic hits the network and causes it to drop packets. It usually manifest itself as dropped conversations or “tinny” sounds.

Packet loss should never exceed 1% and most service providers guarantee service levels with .5% or less packet loss.

Packet loss of 1% translates into one voice clip or skip every three minutes, while packet loss of .25% translates into one error every 53 minutes.

Test with ping:

ping -f -c 1000 -i 0.02 -v SERVER_IP
NOTE: Change SERVER_IP to real server's IP
packet loss should be < 2% (Example: 0% packet loss)



See also