Difference between revisions of "Asterisk Background performance test"

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(New page: == Hardware == * Laptop to initiate calls over sipp * Tested server: [http://h10010.www1.hp.com/wwpc/lt/lt/sm/WF06b/15351-15351-3328412-3328421-3328421-3580694-3650542.html?jumpid=oc_R1...)
 
 
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[[Performance tests]]
<br><br>
<big>'''Goal - to run at least 700 calls on this server.'''</big>
<br><br>
== Hardware ==
== Hardware ==


* Local LAN with 100mb cheap DLink switch
* Laptop to initiate calls over sipp
* Laptop to initiate calls over sipp
* Tested server:
* Tested server:
Line 9: Line 16:
  Asterisk 1.4.18.1
  Asterisk 1.4.18.1
  Centos 5.2
  Centos 5.2
== Asterisk configuration ==
For test standard /var/lib/asterisk/sounds/tt-monkeys.gsm from HDD (not from RAM) was used.
==== sip.conf ====
[general]
context=playback_test
;rtptimeout=60 
;rtpholdtimeout=300
[1000]
type = friend
host = dynamic
username = 1000
secret = 1000
nat = no
context = playback_test
disallow = all
allow = alaw
==== extensions.conf ====
[playback_test]
exten => _X.,1,Answer
exten => _X.,2,Background(tt-monkeys)
exten => _X.,3,Goto(2)
== sipp ==
./sipp -inf users.csv -sf uac_gsm.xml -i 192.168.0.130 -s 123 192.168.0.191
[[Image:uac_gsm.xml]] <-- uac_gsm.xml file
== Testing ==
Starting from 500 calls, we increased calls at a rate of 20 calls per second (cps).
Stats can be seen on following screenshots. Accumulated stats are at the end.
At each step we dialed additionally with X-Pro to test how it sounds.
* [[Image:sipp_background_504_calls.png|100px]] 504 calls
* [[Image:sipp_background_605_calls.png|100px]] 605 calls
* [[Image:sipp_background_703_calls.png|100px]] 703 calls
* [[Image:sipp_background_806_calls.png|100px]] 806 calls
* [[Image:sipp_background_909_calls.png|100px]] 909 calls
* [[Image:sipp_background_1002_calls.png|100px]] 1002 calls
* [[Image:sipp_background_1143_calls.png|100px]] 1143 calls
== Results ==
[[Image:sipp_background_stats.png]]
At 1143 calls, the network limit was reached and calls started to drop.
We were able to reach our goal - that is, 700 sim. calls on this server.
== Future ==
In future I see no problem in reaching 2000 calls. Changes that should be made:
* A smaller codec should be used, e.g. GSM
* 1 Gbit network instead of the 100 Mbit we used
* More RAM, a second CPU, sound files stored into RAM instead of HDD

Latest revision as of 11:57, 28 April 2010

Performance tests



Goal - to run at least 700 calls on this server.

Hardware

  • Local LAN with 100mb cheap DLink switch
  • Laptop to initiate calls over sipp
  • Tested server:
HP Proliant DL160 G5 E5405
1 x Quad Core Xeon 2Ghz
2 Gb RAM
Asterisk 1.4.18.1
Centos 5.2


Asterisk configuration

For test standard /var/lib/asterisk/sounds/tt-monkeys.gsm from HDD (not from RAM) was used.

sip.conf

[general]
context=playback_test
;rtptimeout=60  
;rtpholdtimeout=300
[1000]
type = friend
host = dynamic
username = 1000
secret = 1000
nat = no
context = playback_test
disallow = all
allow = alaw


extensions.conf

[playback_test]
exten => _X.,1,Answer
exten => _X.,2,Background(tt-monkeys)
exten => _X.,3,Goto(2)


sipp

./sipp -inf users.csv -sf uac_gsm.xml -i 192.168.0.130 -s 123 192.168.0.191
File:Uac gsm.xml <-- uac_gsm.xml file


Testing

Starting from 500 calls, we increased calls at a rate of 20 calls per second (cps).

Stats can be seen on following screenshots. Accumulated stats are at the end.

At each step we dialed additionally with X-Pro to test how it sounds.

  • Sipp background 504 calls.png 504 calls
  • Sipp background 605 calls.png 605 calls
  • Sipp background 703 calls.png 703 calls
  • Sipp background 806 calls.png 806 calls
  • Sipp background 909 calls.png 909 calls
  • Sipp background 1002 calls.png 1002 calls
  • Sipp background 1143 calls.png 1143 calls

Results

Sipp background stats.png


At 1143 calls, the network limit was reached and calls started to drop.

We were able to reach our goal - that is, 700 sim. calls on this server.

Future

In future I see no problem in reaching 2000 calls. Changes that should be made:

  • A smaller codec should be used, e.g. GSM
  • 1 Gbit network instead of the 100 Mbit we used
  • More RAM, a second CPU, sound files stored into RAM instead of HDD